
风云之天下会:跟 AI 一起修复一个 1998 年的游戏
上篇文章说要找风云之天下会来玩。找到了,但在 Windows 11 上跑不起来。网上下载的修复包全是病毒。于是我决定跟 AI 一起,从零开始修复这个 1998 年的游戏。PE 分析、DLL 代理、DirectDraw 兼容层——这些我以前完全不懂的东西,现在居然都能搞定了。
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上篇文章说要找风云之天下会来玩。找到了,但在 Windows 11 上跑不起来。网上下载的修复包全是病毒。于是我决定跟 AI 一起,从零开始修复这个 1998 年的游戏。PE 分析、DLL 代理、DirectDraw 兼容层——这些我以前完全不懂的东西,现在居然都能搞定了。

儿子在看电视,我突然想起了1997年的地下城守护者。在Steam上花两欧元买回了青春,打开一看——马赛克大得跟Minecraft的砖块一样。有些东西,重新打开以后,才发现跟记忆中的完全不是一回事。

My OpenClaw gateway spent 16 hours killing itself in a restart loop. The culprit was a cron job the AI agent created months ago without telling me.

风灵月影要收费了,网上的修改器到处是病毒。作为一个从 1996 年就开始用整人专家 FPE 的老玩家,我决定自己动手,用 Claude + Python 造了一个通用型游戏修改器。三十年后,修改游戏的原理没变,变的是谁在帮你写代码。

用了三年的 Otter AI 越来越抠门,从 6000 分钟缩水到 1200。作为一个非 Native Speaker,我决定自己动手,用 Deepgram + GPT-4.1 Mini 花一周时间造了一个更好用的会议转录工具。这件事让我感慨:在这个时代,创造力真的可以被无限放大。

I added a Telegram bridge to my CodePilot project and realized it's becoming OpenClaw. Opus 4.6 did most of the work. When building is this easy, what's actually worth building?

I spent weeks building a web-based Claude Code interface for remote access from my phone. Then Anthropic shipped a native remote control feature. My version is still better — but the clock is ticking.

AI coding assistants forget context between sessions, reintroduce fixed bugs, and make baffling 'improvements.' Tests are the guardrail that survives the amnesia. Here's what I learned building a real project with Claude Code — and what Kent Beck, Martin Fowler, and the data say about testing in the age of AI.

'The AI PM’s Playbook' is an article about how to become an excellent AI PM. It introduces the responsibilities, skill requirements, workflows, and how to collaborate with teams.
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